Turn AI-generated animations into game-ready sprites. Built for short videos from Grok, Kling, Runway, Luma, and other generative video tools — without uploading a single file to any server.
Watch the workflow from source animation to extracted sprites, then launch the tool and process your own AI-generated clips locally.
Clip2Sprite is purpose-built for game developers, AI artists, and animators who need clean frames fast — from generated video to spritesheet or PNG sequence, straight to your disk.
Optimized for common AI generator outputs: short MP4 clips, portrait framing, loop tests, and solid-color backgrounds.
Choose exactly which frames to extract with precise start/end controls and a configurable extraction step.
Define a crop region visually with an on-screen marker — all exported frames are sliced to that exact region.
Skip redundant frames automatically with a perceptual similarity threshold, keeping your sprite count lean.
Pack all frames into a single spritesheet PNG — ready to drop into Unity, Godot, or any game engine.
Export every extracted frame as an individual numbered PNG bundled in a ZIP, directly from your browser.
All processing happens locally via WebGL and Canvas APIs. Your video never leaves your machine.
Load a local MP4, WebM, or MOV exported from Grok, Kling, Runway, Luma, or another generator.
Set start frame, end frame, and extraction step to isolate the animation you need.
Optionally draw a crop region and enable the duplicate-frame filter to clean up the output.
Download a spritesheet PNG or a ZIP of individual frames — generated locally on your device.
Free, private, no account. Open the tool and convert generated video into game assets in under a minute.